Strength affects both the amount of damage you do as well as your chance of hitting an opponent.
Dexterity:
Dexterity adds to your AC, which increases your chance of blocking an attack.
Wisdom:
Wisdom is used to calculate how much experience you'll gain from a fight.
Constitution:
Constitution is related to the number of hit points you have.
Attack:
Increases chances in a fight while using a weapon. Also used to
determine what weapons your character can equip.
Defense: Increases chances of defending yourself in a fight. Also used to determine what armor your character can equip.
Weaponless:
Increases chances in a fight while not using a weapon.
Lockpicking:
Increases chances of unlocking a door.
Disarm Traps:
Increases chances of disarming a trap.