Dwarves:
Homeland:
Jher
Special Abilities:
-Increased heal rate when drinking beer
Starting Stats:
Strength: 8
Dexterity: 4
Wisdom: 6
Constitution: 6
Elves:
Homeland:
Tel-Khaliid
Special Abilities:
-Combat bonus in Woodlands
Starting Stats:
Strength: 4
Dexterity: 8
Wisdom: 6
Constitution: 6
Gnomes:
Homeland:
Kjelk
Special Abilities:
-N/A
Starting Stats:
Strength: 5
Dexterity: 5
Wisdom: 6
Constitution: 8
Humans:
Homeland:
Gilanthia
Special Abilities:
-Increased stamina when drinking beer
Starting Stats:
Strength: 6
Dexterity: 6
Wisdom: 6
Constitution: 6
Lizardfolk:
Homeland:
Thanium
Special Abilities:
-N/A
Starting Stats:
Strength: 7
Dexterity: 7
Wisdom: 7
Constitution: 3
Orcs:
Homeland:
Illandry
Special Abilities:
-N/A
Starting Stats:
Strength: 8
Dexterity: 6
Wisdom: 4
Constitution: 6
Undead:
Homeland:
Wath
Special Abilities:
-N/A
Starting Stats:
Strength: 9
Dexterity: 9
Wisdom: 2
Constitution: 4
Vampires:
Homeland:
Lanus
Special Abilities:
-Recover stamina when damaging opponents
Starting Stats:
Strength: 7
Dexterity: 7
Wisdom: 5
Constitution: 5